The Moment I Use Mi Remote

Hi guys, my family and I have safely arrived at my grandpa’s home. We (my cousins, nephew, brother) gathered at living room and watched TV. I didn’t really like the show so i asked my brother who turned on the tv where’s the remote. He said “there’s no remote, use the buttons”

haha so lazy 🙈

Then i remembered there’s this remote app in my phone . I tried and it’s worked! The little cousin & nephew of course were amazed with this thing wkwkwk 😁 No more “where’s the TV remote” #problem #iamsocoolforthem

“Rumah Mbah” = Grandparent’s house.
Thank you Mi Remote for help me who’s too lazy to push the TV buttons 😝

Thank you technology for making life easier hahaha (might not using this app if i weren’t lazy LOL)
Another random post i know, thank you for reading 😝😳

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Innovation: Physical World and Conventional Industries

Back in the 1990s and early 2000s, the high-tech frontier was on the web. Scaling a website from hundreds of users to millions is technically challenging, but it doesn’t necessarily require a huge team or a ton of physical infrastructure. That’s why companies like Google and Facebook grew from nothing to billion-dollar companies.


In contrast, the next generation of innovations is likely to be more tied to the physical world and to conventional industries: apartment sharing, self-driving cars, retail stores, health care innovations, and so forth.


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Beauty Technology

I found this today and this is very cool!

image source

Title: Beauty Technology: Could your skin become an interface?

Even though the billion dollars global beauty business market is mostly supported by women and 4 in 5 women wear makeup everyday, beauty products still have not been thoroughly explored in relation to their use as wearable computers. In this talk, we will explore how to disrupt this frontier by placing technology directly on the body surface by embedding electronics into cosmetics. In this way, just like magic, the body becomes an interactive platform with seamless technology on one’s skin, fingernails and hair, in forms like Tech Nails, FX e-makeup and Conductive Eyelashes.

About Katia:

Katia Vega is a Beauty Tech Designer. Inspired by invisible computing and wearables, she proposes novel ways to move from traditional to interactive cosmetics. Currently, she is a postdoc at the Responsive Environments Group at MIT Media Lab (USA). She got her PhD and master degree at PUC-Rio (Brazil) and received a BS from UNMSM (Peru). She was a Research Assistant at HKBU (Hong Kong). Her work was covered by New Scientist, Wired, Discovery, CNN, PSFK and others.


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First computerized character animation ever shown at SIGGRAPH.




  1. Creativity, Inc. written by Ed Catmull
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